01

Virtual Habitat Designer

Overview

By 2025, virtual reality will be the digital space where tens of millions of us will spend hours each day, working, playing and learning. Entire worlds will exist for us to explore online, each of them so immersive, interactive and realistic that they will be almost indistinguishable from the real thing. This virtual reality future can already be seen taking shape today. More than 12 million virtual reality headsets will be sold in 2017, according to market researchers CCS Insight. And, by 2020, the total global market for VR technology will be worth $40bn, according to research by SuperData. Over the next decade, an entirely new global industry will grow up to create, support and manage the existence of the new virtual domains that will become a part of our everyday lives. As Kevin Kelly, founder of Wired, says, ‘VR will be the next dominant platform after smartphones.’ An explosion of completely new job opportunities will happen in the wake of VR’s rise to world domination, and the hunt will begin for the smart young graduates with the right combination of qualifications, talents and personality to fill them. Already, studies by IQiyi.com show that at least 200 VR startups in China alone are recruiting the best talent in the field. Job search website Indeed.com reports that adverts asking for VR skills have jumped by 800% since 2014. Universities and colleges are noting a rise in demand for VR-related skills and beginning to offer courses to train future generations of graduates as the technology matures and begins to reshape job markets across the world. Deakin University in Australia has collaborated with VR and augmented reality software developer EON Reality to offer the world’s first graduate diploma of virtual and augmented reality, starting in September 2016. Digital Media Institute at Intertech, Louisiana, is offering two intensive courses incorporating 3D modelling, texturing, animation and motion capturing and digital compositing to prepare students for future VR jobs in architecture, the oil, gas and rail industries, law enforcement and the military. As Jerome Ternynck, CEO of SmartRecruiters, says, ‘VR is going mainstream and we’re seeing it move from gaming into consumer electronics and software applications, and out into the wider economy. ‘There will be whole new categories of job opportunities available across many sectors for those who have the skills and mindset to take advantage of them.’

Job Description

By 2025, virtual habitat design will offer some of the most exciting and creative career prospects in a global industry that will be producing millions of new jobs. ‘These designers will be the superstar pioneers of the industry, leaving behind game design and joining product teams to create exciting new entertainment, work and learning environments,’ says Dave Miller, recruiter at Artefact. VR Habitat Designers will need to possess the storytelling skills of an online game designer and editor together with the spatial design expertise of an architect or town planner to be able to imagine and create entire virtual worlds. Training in cognitive psychology and behavioural science will be useful too, as teams of designers seek to understand exactly how humans interact with their surroundings through touch, smell and sight in order to persuade our mind to accept a virtual environment as a reality. ‘ These new jobs will require an interesting mix of architecture and psychology to allow them to understand precisely how to make sitting under a virtual tree as satisfying as sitting under a real one,’ says Jon Brouchoud, owner and founder of VR tool and application development company, Arch Virtual. A typical day at work could involve anything from building a hyper-realistic virtual office complex where colleagues from around the world can meet and work together to creating a virtual replica of a Premiership football stadium where gamers can ‘be’ their favourite player, or reconstructing a World Heritage site, such as Machu Picchu, in cyberspace to cut down visitor numbers to the fragile real destination. Sarosh Mulla, architect at Paterson Architecture Collective, believes it will spell the end of the commute to work for hundreds of millions of people. ‘Instead we’ll see ‘telecommuting’ where workers will ‘travel’ to a VR office space from the comfort of their own home,’ she says. ‘ In schools and universities, VR will enhance the learning experience, allowing architecture students to visit buildings and history students to meet and converse with figures from the past. No more sleeping through lectures!’ VR Habitat Designers will have the opportunity to use their skills in compassionate ways too, nostalgically recreating days gone by for sick and dying patients or for elderly people with dementia. ‘There have already been cases where VR has been used to recreate a treasured garden or room for people who are terminally ill,’ says Brouchoud of Arch Virtual. ‘In the near future, we’ll refine these approaches to reduce pain and suffering for the ill and elderly by recreating past memories to help them escape from a difficult present.’ By the mid 2020s, the most skilled and imaginative VR Habitat Designers will be in huge demand for their ability to make long-cherished human fantasies, such as flying like a bird or meeting aliens on another world, come virtually true. ‘We will create virtual worlds where the normal rules of gravity don’t apply or where faster-than-light travel to other planets is possible, and we will need people with formal training in fields such as architecture to execute it,’ says Brouchoud. ‘But to make these fantastical environments feel realistic and comfortable will require designers who understand the basic principles of form, space and order, as well as hierarchy and proportion and scale.’ Entire generations of future architects and designers will work entirely in virtual environments. ‘Whole professions will grow up around designing VR buildings and environments for use in VR alone, with no intention of creating them in the real world,’ says Brouchoud. ‘By then, VR will be so realistic that it’s nearly indistinguishable from the real world. People will be able to touch and even smell their virtual surroundings. At that point, there will be no limit to the worlds that these designers can create and experience.

Application Form

11


Medical Scribing Specialist

A Medical Scribing Specialist is a revolutionary concept in modern medicine. Traditionally, a physician's job has been focusing solely on direct patient contact and care. However, the advent of the…

Read More

07


Medical Indexing

Medical records indexing is an important function since it involves organizing and storing information such as the patient’s demographic and treatment information together in one place for easy retrieval later.…

Read More

05


Freelance Biohacker

For over a century since the days of the Victorian amateur innovators, science has been a closed shop, by professional teams working in university and research and development departments. Now…

Read More

04


IOT Data Creative

By 2025, our homes and businesses will be enmeshed in the Internet of Things, a complex web of billions of digitally connected devices, ranging from washing machines and refrigerators to…

Read More

03


Digital Cultural Commentator

A picture paints a thousand words, the old saying goes, summing up the way in which tomorrow’s Generation Z population will choose to talk to each other. Increasingly, visually based…

Read More

02


Ethical Technology Advocate

Over the next decade, the long-awaited era of the robots will dawn. Robotic personal assistants, manual labour technicians and customer service representatives will start to become a part of everyday…

Read More

01


Virtual Habitat Designer

By 2025, virtual reality will be the digital space where tens of millions of us will spend hours each day, working, playing and learning. Entire worlds will exist for us…

Read More